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STEEL SALVO
Jan-Mar 2021
Team of 7
Pilot a huge mecha and protect the moon Triton from hordes of robots! Defeat the ultimate mechanical emperor in this short but challenging high-speed action FPS!
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My roles :
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Design the 3C
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Design the combat mechanics
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Manage the game development and production
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Develop the game in Unreal Engine
For this project, we had a fixed time limit of 10 minutes of gameplay, and we decided to use this time limit as an integral part of the game, with a timer that increases with each objective the player reaches. After developing the game, we decided to publish it for free on Steam, where it is doing surprisingly well with 95% positive reviews and over 30,000 downloads.
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